The efficiency simulator is a free interactive lab in which the input never moves. A fixed 1000 units go in at the left-hand edge of the drawing; the first slider sets how much of that comes out useful, and three more sliders add stages behind it. Because the total is pinned, the width that survives to the right-hand edge is the overall efficiency, and what each stage throws away peels off the lane as a labelled wedge. On arrival the four cards read 75.00 %, 75.00 %, 750.00 J and 250.00 J.
eta = useful output / total input, and eta% = eta × 100. One division, and the hard part is never the arithmetic. A fixed 1000 units go in on the left; the first slider sets how much of that comes out useful, and three more stages can be added behind it. What each stage throws away peels off the lane as a labelled wedge, and what survives to the right-hand edge is the overall efficiency. Stage efficiencies multiply, so a chain is never better than its worst stage, and a second live stage drops it strictly below unless something sits at 0 %: 92 %, 85 % and 40 % give 31.28 %. The input is fixed on purpose — eta is scale-free and unit-free, so the same ratio reads the same whether these are joules or watts, which is what the unit button demonstrates by changing no number at all.
Each button writes the four sliders and touches nothing else, which is exactly what your own hand would do. They are in the simulation’s own order, because that order is three groups rather than a list, and each group is one claim you can watch instead of taking on trust.
Buttons one and two are single-stage devices, where the first card and the second agree. Buttons three, four and five are chains of two, three and four stages, and the overall figure falls to 72.00 %, 31.28 % and 29.53 % while the stages being added are all good ones. Buttons six to eight are the boundaries: everything through, nothing through, and one bad stage at the very end.
Pick one of the eight cases above, or drag the four sliders yourself.

The efficiency simulator is a free interactive physics lab that runs in your browser, with nothing to install and no sign-up. A fixed input of 1000 units enters on the left of the drawing. One slider sets how much of that comes out useful, three more add stages behind it, and the picture shows what each stage throws away.
Four reading cards answer the panel. Stage 1 efficiency is the division itself, Overall efficiency is the four stages multiplied together, Useful out is what arrives and Wasted is what does not. On the opening setting all four read 75.00 %, 75.00 %, 750.00 J and 250.00 J.
The input is fixed on purpose rather than for convenience. Efficiency is scale-free, so doubling both sides of the division changes nothing, and it is unit-free, so joules over joules and watts over watts give the same number. Fixing the total therefore costs the lab no generality at all, and it buys two things: every percentage is readable straight off the width of the bar, and the slider slot that would have set the total instead carries a fourth stage.
A compact grid of four more readings sits under the cards. Stage 1 as a fraction gives the same figure to four significant figures, 0.7500; Wasted at stage 1 separates that one stage’s loss from the chain’s total; Stages in play, below 100 % counts how many stages are actually doing something, reading 1 of 4 on arrival; and the fourth is labelled Average of the live stages - the WRONG answer.
That fourth reading is the sharpest thing in the panel, and it is printed precisely because it is wrong. Set two stages at 80 and 90 per cent and the average reads 85.00 % while the overall efficiency reads 72.00 %. Set four stages at 50 per cent each and the average still reads 50.00 % while the chain has collapsed to 6.25 %. Averaging ignores the fact that every loss shrinks everything behind it.
Stage efficiencies multiply, which is why the overall figure can match the worst stage but never beat it, and sits below it as soon as a second stage is live with nothing at 0 %. Four stages at 38, 96, 92 and 88 per cent give 29.53 %, under the 38.00 % stage that was already the weakest of them, and the three good stages that follow each take a further bite rather than making up the difference.
A stage left at 100 per cent is a stage that is not there, and the lab says so in the control itself: that slider’s label reads Stage 3 - not present until it comes off 100, and Stage 3 efficiency once it does. Nothing is drawn for an absent stage either, so the number of waste wedges in the picture is always the number of stages actually losing anything.
The drawing is five horizontal bands on one shared scale, and the full width of it stands for the fixed 1000 units. A caption names the input; the flow lane runs left to right with one block per losing stage and a gold block at the right-hand end for what survives; a wedge peels off under each block to a label carrying that stage’s waste; a ladder gives one rung per live stage with its own percentage; a comparison band draws the whole chain against what the worst stage alone would have left; and a closing caption carries the overall figure and the waste.
Nothing in the scene moves, and that is deliberate: nothing in this topic evolves in time, so there is no animation, no clock and no play control anywhere in the lab. Every width drawn is a plain function of the four slider positions, and the panel re-reads instantly when one of them moves.
One button changes the unit word from joules to watts and nothing else. Every figure is byte-identical across the press, because the ratio of two powers measured over the same interval is the ratio of the two energies — the interval cancels. The button names the unit it will switch to, reading Label it watts and then Label it joules, and pressing it twice returns every string to exactly what it was.
Eight preset buttons on the landing page write the four sliders for you: a lamp, a kettle, a two-stage pair, a three-stage chain, a four-stage chain, an ideal lossless device, a dead one, and three perfect stages followed by a bad last one. None of them is a product specification. Every percentage in this lab is an arithmetic exercise with stated givens, and no manufacturer, model or measured industry figure is named anywhere.
What the lab cannot do, it says. The useful slider stops at the fixed input, so a useful output larger than the total is unreachable and no refusal can be demonstrated here — that belongs to the matching calculator. There is no temperature-driven ceiling for a heat engine, which is a separate calculation on its own page, and no ratio of two mechanical advantages, which is a different quantity again. Percentages print to two decimal places and fractions to four significant figures with the trailing zeros kept.
| Control | Range | Step, default and what it moves |
|---|---|---|
| Useful output | 0 to 1000 | step 1; opens at 750 of the fixed 1000 that go in, which is stage 1 at 75.00 per cent. It is the only control that moves a quantity rather than a percentage, and its label carries the unit word in use, reading Useful output, of 1000 J in. The slider stops at the input, so a useful output larger than the total is unreachable here and the one refusal this topic has belongs to the matching calculator |
| Stage 2 efficiency | 0 to 100 % | step 1; opens at 100 per cent, which means the stage is not present - and the label says so, reading Stage 2 - not present until the slider leaves 100 and Stage 2 efficiency once it does. Below 100 a second block appears in the flow lane with its own waste wedge, and the live-stage count rises from 1 of 4 to 2 of 4 |
| Stage 3 efficiency | 0 to 100 % | step 1; opens at 100 per cent. Adding it to a stage 1 of 40 per cent and a stage 2 of 92 per cent takes the overall figure to 31.28 per cent, below the 40.00 per cent stage that was already the worst - which is the whole claim the drawing exists to make visible rather than assert |
| Stage 4 efficiency | 0 to 100 % | step 1; opens at 100 per cent. It is the last link, and it shows that where the loss sits does not matter: three perfect stages in front of one at 50 per cent still give 50.00 per cent overall, and four stages at 38, 96, 92 and 88 per cent give 29.53 per cent whichever way round they are read |
| Unit label | joules or watts | one button, and its label names the unit the press will switch to - Label it watts, then Label it joules. Only the unit symbol moves: the two percentages, the fraction, the live count and the average are byte-identical across the press, because a ratio of two powers over the same interval is the ratio of the two energies |
| Reset | one button | it restores 750, 100, 100 and 100 and puts the unit label back to joules. Those four defaults are the lamp preset, so the lab opens on a figure the cluster's independent reference owns rather than on an arbitrary state |
the definition: 750 / 1000, and a ratio carries no unit.880 the cards read 88.00 % and 120.00 J wasted; at 380 they read 38.00 % and 620.00 J. The slider stops at 1000, so you cannot ask for more out than went in.Stage 2 - not present until it moves, then Stage 2 efficiency. A second block appears in the flow lane with its own waste wedge, and the live count steps to 2 of 4.750 and stage 2 at 90 per cent, Stage 1 efficiency still reads 75.00 % while Overall efficiency has dropped to 67.50 %. Nothing about stage 1 changed; the chain behind it did.90 and it climbs to 85.00 % and then 86.25 %, while the overall figure falls to 60.75 % and then 54.68 %. The average rises as the answer falls.Label it joules, because it names the unit the next press will switch to.750, 100, 100 and 100 and puts the unit label back to joules. Those are the lamp’s own values, so the lab always returns to a state with a known answer rather than to an arbitrary one.Dragging is the right way to find out which readings a control is allowed to move, and a poor way to hit an exact figure — the useful slider steps a whole unit and the three stage sliders a whole percentage point. When you already have two measurements and want the division done on them, the efficiency calculator takes typed input in any unit and also declines the entries this lab cannot reach at all. The written guide to the efficiency formula in physics is where the method itself is set out, with the eight worked problems and the energy form against the power form.
One thing this panel will not decide for you is which of your two figures counts as useful, and that choice is upstream of every number on the screen. A lamp’s useful output is light and its heat is waste; swap the lamp for a heater and the same joules change sides. The guide to energy conversion examples is the page that asks that question and then hands the arithmetic over to this cluster, so it is the right place to settle the numerator before you start sliding.
Nothing in the two tables below was worked out here. Each row is a setting the lab was put into through its own sliders and then read back from, cell by cell, so every string in them is the panel’s own. The first table moves one slider at a time; the second is the eight preset buttons in the order they appear.
The useful slider stays at 380 in all four rows, so Stage 1 efficiency and Wasted at stage 1 never move. Only the three stage sliders change, one per row, and each one is a good stage.
| Sliders | Stage 1 efficiency | Overall efficiency | Useful out | Wasted | Stages in play | Average of the live stages |
|---|---|---|---|---|---|---|
| 380 J, 100 %, 100 %, 100 % | 38.00 % | 38.00 % | 380.00 J | 620.00 J | 1 of 4 | 38.00 % |
| 380 J, 96 %, 100 %, 100 % | 38.00 % | 36.48 % | 364.80 J | 635.20 J | 2 of 4 | 67.00 % |
| 380 J, 96 %, 92 %, 100 % | 38.00 % | 33.56 % | 335.62 J | 664.38 J | 3 of 4 | 75.33 % |
| 380 J, 96 %, 92 %, 88 % | 38.00 % | 29.53 % | 295.34 J | 704.66 J | 4 of 4 | 78.50 % |
Read the third column down and the last column down, and then compare them. The overall efficiency falls 38.00 %, 36.48 %, 33.56 %, 29.53 %. The average of the live stages rises 38.00 %, 67.00 %, 75.33 %, 78.50 %. Every stage added is a good one, and the two columns move in opposite directions.
That is the clearest thing this panel has to show, and it is why the average is printed at all. A chain is not improved by surrounding a bad stage with good ones. Each of the three stages takes its own cut of whatever reached it, so the waste column grows from 620.00 J to 704.66 J while Wasted at stage 1 sits unchanged at 620.00 J in every row.
The second column is the control in this experiment. 38.00 % in all four rows, because nothing about stage 1 was touched — which is also why the first card and the second card are kept separate rather than merged into one reading. The chain is a property of the whole lane, and stage 1 is a property of one slider.
These are the buttons above, with the full set of readings each one produces. The three boundary rows at the bottom are the ones worth sitting with, because each of them is a case a reader is likely to think the lab cannot handle.
| Case | Sliders | Stage 1 efficiency | Overall efficiency | Useful out | Wasted | Stages in play | Average of the live stages |
|---|---|---|---|---|---|---|---|
| A lamp | 750 J, 100 %, 100 %, 100 % | 75.00 % | 75.00 % | 750.00 J | 250.00 J | 1 of 4 | 75.00 % |
| A kettle | 880 J, 100 %, 100 %, 100 % | 88.00 % | 88.00 % | 880.00 J | 120.00 J | 1 of 4 | 88.00 % |
| Two stages | 800 J, 90 %, 100 %, 100 % | 80.00 % | 72.00 % | 720.00 J | 280.00 J | 2 of 4 | 85.00 % |
| Three stages | 400 J, 92 %, 85 %, 100 % | 40.00 % | 31.28 % | 312.80 J | 687.20 J | 3 of 4 | 72.33 % |
| Four stages | 380 J, 96 %, 92 %, 88 % | 38.00 % | 29.53 % | 295.34 J | 704.66 J | 4 of 4 | 78.50 % |
| Ideal and lossless | 1000 J, 100 %, 100 %, 100 % | 100.00 % | 100.00 % | 1000.00 J | 0.00 J | 0 of 4 | none live |
| Everything wasted | 0 J, 100 %, 100 %, 100 % | 0.00 % | 0.00 % | 0.00 J | 1000.00 J | 1 of 4 | 0.00 % |
| One bad last stage | 1000 J, 100 %, 100 %, 50 % | 100.00 % | 50.00 % | 500.00 J | 500.00 J | 1 of 4 | 50.00 % |
Rows one and two are single stages and nothing more. 75.00 % and 88.00 % are what the useful slider was set to, not properties of any lamp or any kettle: every percentage in this lab is an arithmetic exercise with stated givens. Both rows read 1 of 4, and in both the average happens to be right, because a mean of one number is that number.
Rows three to five are the chain, and the last column is the point. 85.00 % against a real 72.00 %, 72.33 % against 31.28 %, 78.50 % against 29.53 %. The gap widens as the chain lengthens, which is exactly the opposite of what an average promises.
Row six is the only state where the lab draws no waste at all. An ideal lossless device reads 100.00 % with 0.00 J wasted, and the live count reads 0 of 4 with the words none live where a percentage would go. There is no average to take, so the panel says so rather than printing a figure it has not earned.
Row seven is a real device and it is answered, not refused. A useful output of 0 is a perfectly good setting: 0.00 % overall and the whole 1000.00 J wasted. The two boundaries bracket the whole lab, and every reachable setting sits between them, which is how you can tell that no slider combination here is undefined.
Row eight is the one that catches people out. Three stages are untouched and the fourth is at 50 per cent, so Stage 1 efficiency reads 100.00 %, Wasted at stage 1 reads 0.00 J and the chain still reads 50.00 %. Where in the chain the loss sits makes no difference to the product. The guide to what energy is in physics is where the joule the cards are counting in is set up.
The lab prints its own definitions in a fixed line under the drawing. Written out the same way: the efficiency of one stage is its useful output over its total input and carries no unit; multiplying that pure number by 100 gives a percentage; the waste is the input minus what arrives; and stages in series multiply, so eta_total = eta1 x eta2 x eta3 x eta4.
Nine rows follow and only four of them are something you drag. The rest are cards, cells of the compact grid, or quantities the panel names without giving you a control for — the fixed input is the clearest of those. For the sliders the last column gives the end stops and the step; for everything else it gives the strings the lab printed and the span it printed them over.
One row is worth reading before the table. The total input is fixed at 1000 and is not a control at all, which is what licenses every other figure on the screen to be read as a proportion. The same fixed figure is why a power and an energy are interchangeable here: a ratio of two powers measured over one interval is the ratio of the two energies, and the guide to power in physics is where those watts are worked out in the first place.
| Symbol or reading | Meaning | Unit | In this lab |
|---|---|---|---|
| eta | Efficiency — the useful output divided by the total input, which is what Stage 1 efficiency prints and what its sub-line spells out as a division | none: a pure number, and the sub-line says so in as many words | stage 1 runs the full span. The useful slider steps a whole unit out of 1000, so the finest change the lab can show is one tenth of a percentage point: a useful output of 1 reads 0.10 % and 999 reads 99.90 %. |
| eta_total | Overall efficiency — the four stage fractions multiplied together, which is the second card and the width of the gold block at the right-hand end of the lane | none: a pure number | 100.00 % at the top and 0.00 % at the bottom, and it can never exceed stage 1. Four stages at 50 per cent each take it to 6.25 %; the four-stage preset lands on 29.53 %. |
| eta1 | The stage 1 fraction — the useful slider read as a fraction rather than a percentage, in the compact grid as Stage 1 as a fraction | none: a pure number | 0 to 1000 of 1000, in steps of 1, opening at 750. Printed to four significant figures with the trailing zeros kept, so it reads 0.7500 and not 0.75, and 0.001000 at a useful output of 1. |
| eta2, eta3, eta4 | The three further stages in series — the second, third and fourth sliders. A stage at 100 per cent is a stage that is not there, and its own label says so | none: pure numbers | 0 to 100 per cent each, in steps of 1, all three opening at 100. From the opening lamp, dropping one of them to 1 per cent takes the chain to 0.75 % and it is still counted as live; dropping the same one to 0 takes the chain to 0.00 % however good the rest are. |
| E_input | Total input — everything that goes in, useful and wasted together. It is fixed in this lab rather than being a control, which is what makes every width on the drawing a ratio | joules or watts, whichever the button is showing | always 1000. It appears in three card sub-lines and in the useful slider’s own name, Useful output, of 1000 J in, and the unit button rewrites the symbol in every one of them at once. |
| E_useful | Useful output — how much of the input arrives in the form you wanted, on the third card as Useful out. The same figure is a power if you read the input as one | the same unit as the total input | 0.00 J to 1000.00 J. It is the overall efficiency applied to the fixed input, so it is not the same as the useful slider once a second stage is live: at the four-stage preset the slider reads 380 J and the card reads 295.34 J. |
| E_waste | Wasted — the input minus what arrives, on the fourth card. It is a reading rather than a control, and it is the figure a decision usually turns on | the same unit as the total input | 0.00 J to 1000.00 J, and always the complement of the useful output against 1000. The compact grid separates out Wasted at stage 1, which is stage 1 alone and stays put while the chain’s total waste grows. |
| Stages in play | How many of the four stages are below 100 per cent — the count in the compact grid, labelled Stages in play, below 100 % | not a physical quantity | 0 of 4 through 4 of 4. It is what stops an absent stage from quietly joining the average, and it is 0 of 4 only for the ideal lossless device. |
| Average of the live stages | The arithmetic mean of the stages below 100 per cent — printed, and labelled on the card as the WRONG answer, because it is the commonest wrong way to combine a chain | per cent | 75.00 % on arrival, where it happens to be right because one stage is live. 85.00 % against a real 72.00 %, 78.50 % against a real 29.53 %, and none live rather than a number when nothing is below 100 per cent. |
If you read one row twice, make it Average of the live stages. It is the only reading on the panel that is printed in order to be disbelieved, and the only one whose label contains the word wrong.
The first claim the panel lets you test is that each stage divides what reached it rather than what started. That is why the flow lane tiles: block one begins at the left edge, every block after it begins where the one before it ended, and the gold survivor begins where the last waste block stopped. Multiply four fractions and you get the width of that survivor; nothing else in the drawing needs explaining.
The second claim follows from the first with no physics in it at all. Multiplying by a number below one can only make a result smaller, so a chain can never beat its worst stage and in practice falls below it. The fourth band draws exactly that comparison: the whole chain against what the worst stage alone would have left, on the same shared scale, with the chain the shorter of the two.
The third claim is the awkward one, and the panel is arranged around it rather than around the other two. An average is a sum, and efficiencies do not add. The compact grid prints the average anyway, labels it wrong, and lets you watch it climb while the real figure sinks — which is the one thing a static worked example cannot do.
None of this is the second law of thermodynamics, and the lab is careful not to borrow its authority. The ceiling here is energy conservation: the useful output is part of the input, and a part cannot exceed the whole. A heat engine does carry a further ceiling on top of this one, set by the temperatures it works between, and the Carnot efficiency guide is where that is computed — nothing on this page computes it.
Every slider position this lab can reach is answered, and the arithmetic is not where it can let you down. The model behind it is, and so is the drawing. Nine limits sit under the readings on this page; three are choices the panel makes on purpose and six are bounds on what a panel of this shape can show at all.
Stage 4 - not present, nothing is drawn, and the live count excludes it. A real stage that genuinely measured 100 per cent would be indistinguishable from an absent one here, which is a limit of the convention rather than of the arithmetic.
A panel can show you which readings a control is allowed to move, and that is the end of what a panel is for. Efficiency in physics is where the subject itself is written out: the definition, the two forms of the formula, which figure counts as useful, the chain, and eight worked problems with every step shown. The calculator that takes typed figures heads the related tools below.
Two posts sit either side of this one on the same question. The energy conversion examples guide is the page that reserved this topic and handed it over, and the conservation of energy guide is where the ceiling this lab never exceeds actually comes from.
Three more guides own the quantities this lab deliberately leaves alone. The mechanical advantage guide and the Carnot efficiency guide have the two other ratios that are also called efficiency, and the guide to power in physics is where the watts come from. The guide to work done in physics and the specific heat capacity guide supply the two measurements most kettle and hoist problems start from.
Beyond those there is the simulation library, an index of calculators, and the blog for everything written out at length.
Because a variable total would teach nothing. Efficiency is scale-free, so doubling both sides of the division leaves the answer alone, and it is unit-free, so joules over joules and watts over watts agree. Fixing the total costs no generality and buys two things: every percentage is readable off the width of the bar, and the slider slot it frees carries a fourth stage.
It means the stage is not there, and the control says so itself. A slider at 100 reads Stage 3 - not present, and the moment it comes off 100 the same label reads Stage 3 efficiency. Nothing is drawn for an absent stage, so the number of waste wedges in the picture is always the number of stages actually losing something, and the live count moves with it.
Because averaging is the commonest way a chain gets combined wrongly, and seeing it beside the right answer is more convincing than being told. Put two stages at 80 and 90 per cent in and that reading says 85.00 % while the overall efficiency says 72.00 %. Put four stages at 50 per cent each and it still says 50.00 % while the chain has fallen to 6.25 %.
Not one of them, and that is the whole reason it is there. Every percentage, the fraction, the live count and the average are byte-identical across the press; only the unit symbol and two unit words move. A ratio of two powers measured over the same interval is the ratio of the two energies, because the interval appears top and bottom and cancels. Pressing it twice restores every string.
Because the useful slider stops exactly at the fixed input, so a useful output larger than the total cannot be reached with the controls at all. The refusal is real and it lives in the matching calculator, where you type the two figures yourself. The guards exist in this lab too and were driven directly in testing; no setting you can reach through the sliders is undefined.
Because only one stage is live on arrival, and a chain of one stage is that stage. Stage 1 efficiency and Overall efficiency both read 75.00 % while the compact grid reads 1 of 4. Bring any of the other three sliders off 100 per cent and the two cards separate at once, with the overall figure dropping below the stage 1 figure and staying below it.
As a proportion yes, as a measurement no. The full width of the scene stands for the fixed input, so a block that covers a third of it is a third of the input, and the comparison band is drawn on that same shared scale. The exact figures are in the cards, the compact grid and the sentence strip underneath, which is where you should read them from.
Because stage efficiencies multiply, and multiplying by anything below one can only make a result smaller. Start at a stage 1 of 38.00 % and the overall figure is 38.00 %; add a second stage at 96 per cent and it reads 36.48 %. A good stage does not make up for a bad one earlier in the chain. It takes its own cut of whatever reached it.
Because its figure is not on the slider grid. The useful slider steps a whole unit at a time out of 1000, so 72.67 per cent cannot be set exactly, and a preset that showed 72.67 from a useful output of 726.7 would disagree with the independent reference in the fifth digit. That case is a worked problem in the guide and an example in the calculator instead.