{"id":439,"date":"2026-07-07T23:47:55","date_gmt":"2026-07-07T23:47:55","guid":{"rendered":"https:\/\/physicsfundamentalsinfo.com\/blog\/?p=439"},"modified":"2026-07-07T23:47:57","modified_gmt":"2026-07-07T23:47:57","slug":"concave-convex-lens","status":"publish","type":"post","link":"https:\/\/physicsfundamentalsinfo.com\/blog\/waves\/concave-convex-lens\/","title":{"rendered":"Concave and Convex Lens"},"content":{"rendered":"\n<div class=\"pf-citation\"><div class=\"eyebrow\">Definition<\/div><p>\n\nA concave and convex lens are the two basic types of thin lens that bend light in opposite ways: a convex (converging) lens is thicker in the middle and focuses parallel rays to a point, while a concave (diverging) lens is thinner in the middle and spreads rays apart. Both obey the lens formula 1\/f = 1\/v \u2212 1\/u.\n\n<\/p><\/div>\n\n<p>Pick up a magnifying glass and hold it over a page. The letters swell. Tilt it toward the sun and it will burn a tiny dot into the paper. Now think of the peephole in a front door \u2014 the whole hallway shrinks into one little fisheye view. Same idea, opposite effect.<\/p>\n\n<p>Both tricks come down to a single curved piece of glass or plastic. One kind of lens pulls light together; the other pushes it apart. Learn which is which and the rest of optics \u2014 cameras, spectacles, telescopes, even your own eyes \u2014 starts to make sense.<\/p>\n\n<h2>What Are Concave and Convex Lenses?<\/h2>\n\n<p>A lens is simply a shaped piece of transparent material that bends light in a controlled way. Change the curve of its surfaces and you change where the light ends up.<\/p>\n\n<h3>Convex lens (converging)<\/h3>\n\n<p>A convex lens bulges outward \u2014 it is thicker in the middle than at its edges. When parallel light passes through, the lens bends every ray toward the centre line, so the rays meet at a single point called the focal point. Because it gathers light to a point, a convex lens is also called a <strong>converging lens<\/strong>.<\/p>\n\n<p>Hold one up to a distant window and you can catch a small, upside-down picture of the view on a card behind it. That is light converging.<\/p>\n\n<h3>Concave lens (diverging)<\/h3>\n\n<p>A concave lens caves inward \u2014 it is thinner in the middle than at its edges. Parallel light passing through spreads apart, as though it were fanning out from a point behind the lens. That spreading is why a concave lens is called a <strong>diverging lens<\/strong>.<\/p>\n\n<p>Look through one and everything appears smaller and further away. It can never focus the sun to a burning point, no matter how you angle it.<\/p>\n\n<svg viewBox=\"0 0 820 380\" role=\"img\" aria-label=\"Parallel light rays converging through a convex lens and diverging through a concave lens\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><rect x=\"0\" y=\"0\" width=\"820\" height=\"380\" rx=\"10\" fill=\"#0A1628\"\/><line x1=\"410\" y1=\"34\" x2=\"410\" y2=\"346\" stroke=\"#142139\" stroke-width=\"2\"\/><line x1=\"30\" y1=\"200\" x2=\"392\" y2=\"200\" stroke=\"#C5D0DC\" stroke-width=\"1.5\" stroke-dasharray=\"2 4\"\/><path d=\"M 170,110 Q 150,200 170,290 Q 190,200 170,110 Z\" fill=\"#FAF6EE\" fill-opacity=\"0.12\" stroke=\"#C8932A\" stroke-width=\"2.5\"\/><line x1=\"44\" y1=\"150\" x2=\"170\" y2=\"150\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"44\" y1=\"200\" x2=\"170\" y2=\"200\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"44\" y1=\"250\" x2=\"170\" y2=\"250\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"170\" y1=\"150\" x2=\"300\" y2=\"200\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"170\" y1=\"200\" x2=\"300\" y2=\"200\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"170\" y1=\"250\" x2=\"300\" y2=\"200\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"300\" y1=\"200\" x2=\"342\" y2=\"213\" stroke=\"#C8932A\" stroke-width=\"1.5\" opacity=\"0.55\"\/><line x1=\"300\" y1=\"200\" x2=\"342\" y2=\"187\" stroke=\"#C8932A\" stroke-width=\"1.5\" opacity=\"0.55\"\/><circle cx=\"300\" cy=\"200\" r=\"4\" fill=\"#C8932A\"\/><text x=\"300\" y=\"228\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"15\" fill=\"#FAF6EE\" text-anchor=\"middle\">F<\/text><text x=\"205\" y=\"338\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"17\" font-weight=\"700\" fill=\"#FAF6EE\" text-anchor=\"middle\">Convex (converging)<\/text><text x=\"58\" y=\"132\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"12\" fill=\"#C5D0DC\">light in &#8594;<\/text><line x1=\"430\" y1=\"200\" x2=\"792\" y2=\"200\" stroke=\"#C5D0DC\" stroke-width=\"1.5\" stroke-dasharray=\"2 4\"\/><path d=\"M 590,110 L 630,110 Q 612,200 630,290 L 590,290 Q 608,200 590,110 Z\" fill=\"#FAF6EE\" fill-opacity=\"0.12\" stroke=\"#C8932A\" stroke-width=\"2.5\"\/><line x1=\"444\" y1=\"160\" x2=\"610\" y2=\"160\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"444\" y1=\"200\" x2=\"610\" y2=\"200\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"444\" y1=\"240\" x2=\"610\" y2=\"240\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"610\" y1=\"160\" x2=\"760\" y2=\"85\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"610\" y1=\"200\" x2=\"760\" y2=\"200\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"610\" y1=\"240\" x2=\"760\" y2=\"315\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"610\" y1=\"160\" x2=\"530\" y2=\"200\" stroke=\"#C5D0DC\" stroke-width=\"1.5\" stroke-dasharray=\"5 4\"\/><line x1=\"610\" y1=\"240\" x2=\"530\" y2=\"200\" stroke=\"#C5D0DC\" stroke-width=\"1.5\" stroke-dasharray=\"5 4\"\/><circle cx=\"530\" cy=\"200\" r=\"4\" fill=\"#C8932A\"\/><text x=\"530\" y=\"228\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"15\" fill=\"#FAF6EE\" text-anchor=\"middle\">F<\/text><text x=\"610\" y=\"338\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"17\" font-weight=\"700\" fill=\"#FAF6EE\" text-anchor=\"middle\">Concave (diverging)<\/text><text x=\"458\" y=\"142\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"12\" fill=\"#C5D0DC\">light in &#8594;<\/text><\/svg>\n\n<p style=\"text-align:center;font-size:13px;color:#1F2E47;font-style:italic;\">A convex lens converges parallel light to a real focal point; a concave lens diverges it, so the rays only appear to come from a virtual focal point.<\/p>\n\n<p>Here is a memory hook that sticks: a <strong>con-cave<\/strong> lens caves in, so it spreads light. A <strong>convex<\/strong> lens is the opposite \u2014 it bulges out and gathers light. Caved-in glass diverges; bulging glass converges.<\/p>\n\n<h2>Concave vs Convex Lens: 7 Key Differences<\/h2>\n\n<p>The two lenses are near-mirror opposites. This table lines up the seven differences that matter most in class and in exams.<\/p>\n\n<div class=\"pf-table-scroll\" style=\"display:block;width:100%;max-width:100%;overflow-x:auto;-webkit-overflow-scrolling:touch;margin:1.5em 0;\">\n<table style=\"width:100%;border-collapse:collapse;word-break:break-word;\">\n<thead>\n<tr style=\"background:#142139;color:#FAF6EE;\">\n<th style=\"padding:10px;border:1px solid #D9CFB8;text-align:left;\">Feature<\/th>\n<th style=\"padding:10px;border:1px solid #D9CFB8;text-align:left;\">Convex lens<\/th>\n<th style=\"padding:10px;border:1px solid #D9CFB8;text-align:left;\">Concave lens<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\"><strong>Shape<\/strong><\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Thicker in the middle, bulges outward<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Thinner in the middle, caves inward<\/td>\n<\/tr>\n<tr>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\"><strong>Effect on parallel light<\/strong><\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Converges rays to a real focal point<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Diverges rays; they appear to come from a virtual focal point<\/td>\n<\/tr>\n<tr>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\"><strong>Other name<\/strong><\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Converging lens<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Diverging lens<\/td>\n<\/tr>\n<tr>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\"><strong>Focal length sign<\/strong><\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Positive (+f)<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Negative (\u2212f)<\/td>\n<\/tr>\n<tr>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\"><strong>Power sign<\/strong><\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Positive (measured in +dioptres)<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Negative (\u2212dioptres)<\/td>\n<\/tr>\n<tr>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\"><strong>Image of a real object<\/strong><\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Real or virtual, depending on distance; can be inverted and magnified, or upright and magnified<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Always virtual, upright and diminished<\/td>\n<\/tr>\n<tr>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\"><strong>Typical uses<\/strong><\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Magnifying glass, cameras, projectors, the eye, long-sight correction<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Peepholes, short-sight correction, laser beam expanders, telescope elements<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n\n<h2>The Lens Formula<\/h2>\n\n<p>One equation ties together where the object sits, where the image lands, and the strength of the lens. It works for both lens types \u2014 as long as you keep the signs straight.<\/p>\n\n<div class=\"pf-formula\">1\/f = 1\/v \u2212 1\/u<\/div>\n\n<p>Each symbol has a precise meaning and, in SI units, is measured in metres:<\/p>\n\n<ul>\n<li><strong>f<\/strong> \u2014 focal length of the lens (metres, m). It is <strong>positive for a convex lens<\/strong> and <strong>negative for a concave lens<\/strong>.<\/li>\n<li><strong>v<\/strong> \u2014 image distance from the centre of the lens (metres, m). Positive when the image forms on the far side of the lens (a real image); negative when it forms on the same side as the object (a virtual image).<\/li>\n<li><strong>u<\/strong> \u2014 object distance from the centre of the lens (metres, m). For a normal real object it is taken as negative under the Cartesian sign convention.<\/li>\n<\/ul>\n\n<p>Two partner equations finish the toolkit. Magnification compares image size to object size:<\/p>\n\n<div class=\"pf-formula\">m = v \/ u = h\u2032 \/ h<\/div>\n\n<ul>\n<li><strong>m<\/strong> \u2014 magnification (no units). Negative means the image is inverted; positive means it is upright.<\/li>\n<li><strong>h<\/strong> \u2014 object height (m); <strong>h\u2032<\/strong> \u2014 image height (m).<\/li>\n<\/ul>\n\n<p>The power of a lens tells you how strongly it bends light:<\/p>\n\n<div class=\"pf-formula\">P = 1 \/ f<\/div>\n\n<ul>\n<li><strong>P<\/strong> \u2014 power in dioptres (D), where 1 D = 1 m\u207b\u00b9, with <strong>f in metres<\/strong>. Convex lenses have positive power; concave lenses have negative power.<\/li>\n<\/ul>\n\n<h3>The sign convention that keeps you out of trouble<\/h3>\n\n<p>Signs are where most mistakes happen. The New Cartesian sign convention keeps them consistent:<\/p>\n\n<ul>\n<li>Measure every distance from the centre of the lens.<\/li>\n<li>Distances measured in the direction the light travels are positive; those against it are negative.<\/li>\n<li>A real object on the incoming side gives a negative u.<\/li>\n<li>Heights above the principal axis are positive; below it, negative.<\/li>\n<\/ul>\n\n<p>The quickest way to catch a sign error is a sanity check. A distant object viewed through a convex lens must give a small real image just past the focal point \u2014 if your arithmetic disagrees, a sign has slipped.<\/p>\n\n<p>Georgia State University&#8217;s HyperPhysics gives a clear reference for the full <a href=\"http:\/\/hyperphysics.phy-astr.gsu.edu\/hbase\/geoopt\/lenseq.html\" target=\"_blank\" rel=\"noopener\">thin-lens sign convention<\/a>. Prefer to skip the arithmetic? Check any lens problem in seconds with our <a href=\"https:\/\/physicsfundamentalsinfo.com\/calculators\/lens-mirror\">Lens &amp; Mirror Calculator<\/a> \u2014 just note that some textbooks write the same relationship with the signs arranged differently, so read the convention it uses.<\/p>\n\n<h2>How Concave and Convex Lenses Work<\/h2>\n\n<p>Lenses bend light because light slows down when it enters glass. The deeper reason is <strong>refraction<\/strong>: a ray changes direction whenever it crosses between two materials in which it travels at different speeds.<\/p>\n\n<p>How much a material slows light is measured by its refractive index, n \u2014 the speed of light in a vacuum divided by its speed in the material. Glass sits at about 1.5, so light crawls through it at roughly two-thirds of its vacuum speed. (For more on that vacuum speed, see our guide to the <a href=\"https:\/\/physicsfundamentalsinfo.com\/blog\/modern-physics\/speed-of-light\/\">speed of light<\/a>.)<\/p>\n\n<p>At a curved surface, different parts of the beam strike the glass at different angles, so they bend by different amounts. A convex surface swings the outer rays inward; a concave surface swings them outward. The combined curve of the two faces decides whether the lens converges or diverges the light.<\/p>\n\n<p>The exact focal length depends on the curvature of both surfaces and the refractive index, captured by the lensmaker&#8217;s equation:<\/p>\n\n<div class=\"pf-formula\">1\/f = (n \u2212 1)(1\/R\u2081 \u2212 1\/R\u2082)<\/div>\n\n<ul>\n<li><strong>n<\/strong> \u2014 refractive index of the lens material (no units).<\/li>\n<li><strong>R\u2081, R\u2082<\/strong> \u2014 radii of curvature of the first and second surfaces (m), each signed by the convention.<\/li>\n<\/ul>\n\n<p>Make the surfaces more sharply curved, or use a material with a higher index, and the focal length shrinks \u2014 the lens grows more powerful. The full ray-tracing derivation is laid out in the OpenStax optics text on <a href=\"https:\/\/phys.libretexts.org\/Bookshelves\/University_Physics\/University_Physics_(OpenStax)\/University_Physics_III_-_Optics_and_Modern_Physics_(OpenStax)\/02:_Geometric_Optics_and_Image_Formation\/2.05:_Thin_Lenses\" target=\"_blank\" rel=\"noopener\">thin lenses<\/a>.<\/p>\n\n<div class=\"pf-sim-slot\"><div class=\"pf-sim-slot-header\"><span class=\"icon-dot\"><\/span><span class=\"label\">Concave vs Convex Lens Lab<\/span><\/div><div class=\"pf-sim-slot-body\"><style>.pf-sim-frame{width:100%;border:none;height:600px}@media(max-width:760px){.pf-sim-frame{height:1000px}}<\/style><iframe src=\"\/labs\/concave-convex-lens.html?embed=1\" class=\"pf-sim-frame\" loading=\"lazy\"><\/iframe><\/div><\/div>\n\n<h2>How Images Form: Reading a Ray Diagram<\/h2>\n\n<p>Where does the image actually appear? You do not need the formula to find out \u2014 you can trace it. Three special rays leave the top of the object, and wherever they meet is where the image forms.<\/p>\n\n<ul>\n<li><strong>Ray 1:<\/strong> travels parallel to the axis, then bends through the focal point on the far side.<\/li>\n<li><strong>Ray 2:<\/strong> passes straight through the centre of the lens without bending.<\/li>\n<li><strong>Ray 3:<\/strong> goes through the near focal point, then leaves parallel to the axis.<\/li>\n<\/ul>\n\n<p>For a convex lens with the object beyond twice the focal length, the three rays cross on the far side. The image there is real \u2014 you could catch it on a screen \u2014 and it is inverted and smaller than the object.<\/p>\n\n<svg viewBox=\"0 0 820 400\" role=\"img\" aria-label=\"Ray diagram showing a convex lens forming a real, inverted, diminished image of an object beyond twice the focal length\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><rect x=\"0\" y=\"0\" width=\"820\" height=\"400\" rx=\"10\" fill=\"#0A1628\"\/><line x1=\"40\" y1=\"220\" x2=\"710\" y2=\"220\" stroke=\"#C5D0DC\" stroke-width=\"1.5\" stroke-dasharray=\"2 5\"\/><path d=\"M 400,140 Q 372,220 400,300 Q 428,220 400,140 Z\" fill=\"#FAF6EE\" fill-opacity=\"0.12\" stroke=\"#C8932A\" stroke-width=\"2.5\"\/><circle cx=\"300\" cy=\"220\" r=\"3.5\" fill=\"#C8932A\"\/><text x=\"300\" y=\"240\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"13\" fill=\"#C5D0DC\" text-anchor=\"middle\">F<\/text><circle cx=\"200\" cy=\"220\" r=\"3.5\" fill=\"#C8932A\"\/><text x=\"200\" y=\"240\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"13\" fill=\"#C5D0DC\" text-anchor=\"middle\">2F<\/text><circle cx=\"500\" cy=\"220\" r=\"3.5\" fill=\"#C8932A\"\/><text x=\"500\" y=\"240\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"13\" fill=\"#C5D0DC\" text-anchor=\"middle\">F<\/text><circle cx=\"600\" cy=\"220\" r=\"3.5\" fill=\"#C8932A\"\/><text x=\"600\" y=\"240\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"13\" fill=\"#C5D0DC\" text-anchor=\"middle\">2F<\/text><line x1=\"150\" y1=\"220\" x2=\"150\" y2=\"160\" stroke=\"#FAF6EE\" stroke-width=\"3\"\/><polygon points=\"150,152 145,164 155,164\" fill=\"#FAF6EE\"\/><text x=\"150\" y=\"146\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"14\" fill=\"#FAF6EE\" text-anchor=\"middle\">Object<\/text><line x1=\"150\" y1=\"160\" x2=\"400\" y2=\"160\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"400\" y1=\"160\" x2=\"567\" y2=\"260\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"150\" y1=\"160\" x2=\"567\" y2=\"260\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"150\" y1=\"160\" x2=\"400\" y2=\"260\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"400\" y1=\"260\" x2=\"660\" y2=\"260\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"567\" y1=\"220\" x2=\"567\" y2=\"260\" stroke=\"#C5D0DC\" stroke-width=\"3\"\/><polygon points=\"567,268 562,256 572,256\" fill=\"#C5D0DC\"\/><text x=\"567\" y=\"290\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"14\" fill=\"#C5D0DC\" text-anchor=\"middle\">Real image<\/text><circle cx=\"400\" cy=\"220\" r=\"3\" fill=\"#C8932A\"\/><\/svg>\n\n<p style=\"text-align:center;font-size:13px;color:#1F2E47;font-style:italic;\">Convex lens, object beyond 2F: the three rays cross to form a real, inverted, diminished image between F and 2F on the far side.<\/p>\n\n<p>A concave lens tells a different story. The rays spread apart after passing through, so they never truly meet. Trace them backward, though, and their extensions cross on the same side as the object. That crossing marks a virtual image \u2014 upright, smaller, and impossible to project.<\/p>\n\n<svg viewBox=\"0 0 820 400\" role=\"img\" aria-label=\"Ray diagram showing a concave lens forming a virtual, upright, diminished image on the same side as the object\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><rect x=\"0\" y=\"0\" width=\"820\" height=\"400\" rx=\"10\" fill=\"#0A1628\"\/><line x1=\"40\" y1=\"210\" x2=\"720\" y2=\"210\" stroke=\"#C5D0DC\" stroke-width=\"1.5\" stroke-dasharray=\"2 5\"\/><path d=\"M 380,120 L 420,120 Q 402,210 420,300 L 380,300 Q 398,210 380,120 Z\" fill=\"#FAF6EE\" fill-opacity=\"0.12\" stroke=\"#C8932A\" stroke-width=\"2.5\"\/><circle cx=\"300\" cy=\"210\" r=\"3.5\" fill=\"#C8932A\"\/><text x=\"300\" y=\"228\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"13\" fill=\"#C5D0DC\" text-anchor=\"middle\">F<\/text><circle cx=\"500\" cy=\"210\" r=\"3.5\" fill=\"#C8932A\"\/><text x=\"500\" y=\"228\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"13\" fill=\"#C5D0DC\" text-anchor=\"middle\">F<\/text><line x1=\"180\" y1=\"210\" x2=\"180\" y2=\"130\" stroke=\"#FAF6EE\" stroke-width=\"3\"\/><polygon points=\"180,122 175,134 185,134\" fill=\"#FAF6EE\"\/><text x=\"180\" y=\"116\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"14\" fill=\"#FAF6EE\" text-anchor=\"middle\">Object<\/text><line x1=\"180\" y1=\"130\" x2=\"400\" y2=\"130\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"400\" y1=\"130\" x2=\"520\" y2=\"34\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"400\" y1=\"130\" x2=\"300\" y2=\"210\" stroke=\"#C5D0DC\" stroke-width=\"1.5\" stroke-dasharray=\"5 4\"\/><line x1=\"180\" y1=\"130\" x2=\"400\" y2=\"210\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"400\" y1=\"210\" x2=\"560\" y2=\"268\" stroke=\"#C8932A\" stroke-width=\"2\"\/><line x1=\"331\" y1=\"210\" x2=\"331\" y2=\"185\" stroke=\"#C5D0DC\" stroke-width=\"3\" stroke-dasharray=\"4 3\"\/><polygon points=\"331,178 327,188 335,188\" fill=\"#C5D0DC\"\/><text x=\"331\" y=\"171\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"13\" fill=\"#C5D0DC\" text-anchor=\"middle\">Image<\/text><circle cx=\"400\" cy=\"210\" r=\"3\" fill=\"#C8932A\"\/><\/svg>\n\n<p style=\"text-align:center;font-size:13px;color:#1F2E47;font-style:italic;\">Concave lens: the diverging rays are traced back (dashed) to a virtual, upright, diminished image between the lens and its focal point.<\/p>\n\n<p>For a convex lens, the object&#8217;s distance changes everything. This table sums up every case:<\/p>\n\n<div class=\"pf-table-scroll\" style=\"display:block;width:100%;max-width:100%;overflow-x:auto;-webkit-overflow-scrolling:touch;margin:1.5em 0;\">\n<table style=\"width:100%;border-collapse:collapse;word-break:break-word;\">\n<thead>\n<tr style=\"background:#142139;color:#FAF6EE;\">\n<th style=\"padding:10px;border:1px solid #D9CFB8;text-align:left;\">Object position<\/th>\n<th style=\"padding:10px;border:1px solid #D9CFB8;text-align:left;\">Image position<\/th>\n<th style=\"padding:10px;border:1px solid #D9CFB8;text-align:left;\">Nature of image<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">At infinity<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">At F<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Real, inverted, point-sized<\/td>\n<\/tr>\n<tr>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Beyond 2F<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Between F and 2F<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Real, inverted, diminished<\/td>\n<\/tr>\n<tr>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">At 2F<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">At 2F<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Real, inverted, same size<\/td>\n<\/tr>\n<tr>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Between F and 2F<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Beyond 2F<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Real, inverted, magnified<\/td>\n<\/tr>\n<tr>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">At F<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">At infinity<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">No clear image (rays emerge parallel)<\/td>\n<\/tr>\n<tr>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Between F and the lens<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Same side as the object<\/td>\n<td style=\"padding:10px;border:1px solid #D9CFB8;\">Virtual, upright, magnified<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n\n<p>A concave lens has no such variety. Wherever you place a real object, the image is always virtual, upright, diminished, and tucked between the focal point and the lens.<\/p>\n\n<h2>Real-World Examples of Concave and Convex Lenses<\/h2>\n\n<p>You are surrounded by both types, often working together in the same device.<\/p>\n\n<h3>Convex lenses in action<\/h3>\n\n<ul>\n<li><strong>Your own eyes.<\/strong> The lens inside each eye is convex, focusing a real, inverted image onto the retina; your brain flips it the right way up.<\/li>\n<li><strong>Cameras and phones.<\/strong> A converging lens system projects a real, inverted image onto the sensor. Shift the lens and you refocus.<\/li>\n<li><strong>Magnifying glasses.<\/strong> Held close to an object, a convex lens produces an enlarged, upright, virtual image \u2014 the one everyday case where a convex lens magnifies.<\/li>\n<li><strong>Projectors.<\/strong> A convex lens throws a large real image onto a screen, which is why slides and film are loaded upside down.<\/li>\n<li><strong>Long-sight correction.<\/strong> Convex spectacle lenses add converging power for eyes that focus light behind the retina.<\/li>\n<\/ul>\n\n<h3>Concave lenses in action<\/h3>\n\n<ul>\n<li><strong>Door peepholes.<\/strong> A diverging lens squeezes a wide hallway into a small upright image, giving that fisheye view.<\/li>\n<li><strong>Short-sight correction.<\/strong> Concave spectacle lenses spread light slightly before it reaches an eye that focuses too strongly, pushing the image back onto the retina.<\/li>\n<li><strong>Laser and telescope optics.<\/strong> Concave elements expand beams and pair with convex lenses to sharpen images and cancel colour errors.<\/li>\n<\/ul>\n\n<svg viewBox=\"0 0 820 470\" role=\"img\" aria-label=\"A convex magnifying lens converging sunlight to a focal point, burning a hole in paper\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\"><rect x=\"0\" y=\"0\" width=\"820\" height=\"470\" rx=\"10\" fill=\"#0A1628\"\/><line x1=\"672\" y1=\"80\" x2=\"690\" y2=\"80\" stroke=\"#C8932A\" stroke-width=\"3\" stroke-linecap=\"round\"\/><line x1=\"658\" y1=\"108\" x2=\"671\" y2=\"121\" stroke=\"#C8932A\" stroke-width=\"3\" stroke-linecap=\"round\"\/><line x1=\"630\" y1=\"120\" x2=\"630\" y2=\"138\" stroke=\"#C8932A\" stroke-width=\"3\" stroke-linecap=\"round\"\/><line x1=\"602\" y1=\"108\" x2=\"589\" y2=\"121\" stroke=\"#C8932A\" stroke-width=\"3\" stroke-linecap=\"round\"\/><line x1=\"588\" y1=\"80\" x2=\"570\" y2=\"80\" stroke=\"#C8932A\" stroke-width=\"3\" stroke-linecap=\"round\"\/><line x1=\"602\" y1=\"52\" x2=\"589\" y2=\"39\" stroke=\"#C8932A\" stroke-width=\"3\" stroke-linecap=\"round\"\/><line x1=\"630\" y1=\"40\" x2=\"630\" y2=\"22\" stroke=\"#C8932A\" stroke-width=\"3\" stroke-linecap=\"round\"\/><line x1=\"658\" y1=\"52\" x2=\"671\" y2=\"39\" stroke=\"#C8932A\" stroke-width=\"3\" stroke-linecap=\"round\"\/><circle cx=\"630\" cy=\"80\" r=\"34\" fill=\"#C8932A\"\/><text x=\"700\" y=\"85\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"15\" fill=\"#FAF6EE\" text-anchor=\"start\">Sun<\/text><line x1=\"655\" y1=\"145\" x2=\"630\" y2=\"230\" stroke=\"#C8932A\" stroke-width=\"2.5\"\/><polygon points=\"630,230 622,212 638,212\" fill=\"#C8932A\"\/><line x1=\"600\" y1=\"140\" x2=\"580\" y2=\"230\" stroke=\"#C8932A\" stroke-width=\"2.5\"\/><polygon points=\"580,230 573,212 589,212\" fill=\"#C8932A\"\/><line x1=\"545\" y1=\"140\" x2=\"530\" y2=\"230\" stroke=\"#C8932A\" stroke-width=\"2.5\"\/><polygon points=\"530,230 523,212 539,212\" fill=\"#C8932A\"\/><text x=\"700\" y=\"190\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"15\" fill=\"#C5D0DC\" text-anchor=\"start\">Incident rays<\/text><polygon points=\"330,250 490,250 410,390\" fill=\"#C8932A\" fill-opacity=\"0.18\" stroke=\"#C8932A\" stroke-width=\"1.5\"\/><text x=\"170\" y=\"325\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"15\" fill=\"#C5D0DC\" text-anchor=\"start\">Converging rays<\/text><ellipse cx=\"410\" cy=\"235\" rx=\"95\" ry=\"28\" fill=\"#FAF6EE\" fill-opacity=\"0.15\" stroke=\"#C8932A\" stroke-width=\"4\"\/><line x1=\"495\" y1=\"245\" x2=\"558\" y2=\"298\" stroke=\"#C8932A\" stroke-width=\"10\" stroke-linecap=\"round\"\/><text x=\"410\" y=\"192\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"16\" font-weight=\"700\" fill=\"#FAF6EE\" text-anchor=\"middle\">Convex lens<\/text><ellipse cx=\"410\" cy=\"415\" rx=\"70\" ry=\"12\" fill=\"#FAF6EE\" fill-opacity=\"0.85\" stroke=\"#C5D0DC\" stroke-width=\"1.5\"\/><path d=\"M410,378 Q402,362 412,348 Q420,336 412,322\" fill=\"none\" stroke=\"#C5D0DC\" stroke-width=\"2\" stroke-opacity=\"0.5\" stroke-linecap=\"round\"\/><path d=\"M410,375 C397,390 397,406 410,415 C423,406 423,390 410,375 Z\" fill=\"#7A1F2B\"\/><path d=\"M410,388 C402,397 402,406 410,411 C418,406 418,397 410,388 Z\" fill=\"#C8932A\"\/><text x=\"410\" y=\"448\" font-family=\"Manrope, Arial, sans-serif\" font-size=\"15\" fill=\"#FAF6EE\" text-anchor=\"middle\">Focal point &#8212; paper burns<\/text><\/svg>\n\n<p style=\"text-align:center;font-size:13px;color:#1F2E47;font-style:italic;\">A convex lens brings parallel sunlight to a single focal point, concentrated enough to burn paper. A concave lens could never do this \u2014 it only ever spreads light out.<\/p>\n\n<h2>Common Misconceptions About Concave and Convex Lenses<\/h2>\n\n<h3>&#8220;A convex lens always magnifies.&#8221;<\/h3>\n\n<p>Only when the object sits inside the focal length. Move the object beyond twice the focal length \u2014 as a camera does \u2014 and a convex lens produces a smaller image, not a bigger one.<\/p>\n\n<h3>&#8220;A concave lens can&#8217;t form an image.&#8221;<\/h3>\n\n<p>It always forms one; the image is simply virtual, upright and smaller than the object. You see it every time you look through the lens, even though it can never be caught on a screen.<\/p>\n\n<h3>&#8220;Concave means it bulges out.&#8221;<\/h3>\n\n<p>It is the reverse. A concave lens caves inward and spreads light; a convex lens bulges outward and gathers it. Swapping the two names is the single most common slip in optics.<\/p>\n\n<h3>&#8220;Thicker glass always bends light more.&#8221;<\/h3>\n\n<p>Curvature and refractive index set the power, not raw thickness. A thin, steeply curved lens can be far stronger than a thick, gently curved one.<\/p>\n\n<h2>How Lenses Relate to Light, Waves and Mirrors<\/h2>\n\n<p>Lenses are one corner of a much bigger picture. They work on light, and light is an electromagnetic wave \u2014 a transverse one, in which the oscillations sit at right angles to the direction of travel. (If that distinction is new, our explainer on <a href=\"https:\/\/physicsfundamentalsinfo.com\/blog\/waves\/transverse-vs-longitudinal-waves\/\">transverse vs longitudinal waves<\/a> unpacks it.)<\/p>\n\n<p>Because a lens bends different colours by slightly different amounts, its focal length depends on wavelength. Shorter-wavelength violet light bends a touch more than red, smearing white light into coloured fringes called chromatic aberration. Wavelength and colour are two sides of one coin, as our piece on the <a href=\"https:\/\/physicsfundamentalsinfo.com\/blog\/waves\/frequency-formula\/\">frequency formula<\/a> shows.<\/p>\n\n<p>Lenses also have a close cousin: mirrors. A concave mirror converges light and a convex mirror diverges it \u2014 the reverse pairing to lenses, because mirrors reflect light rather than refract it. A similar 1\/f relationship describes both, each with its own sign rules.<\/p>\n\n<h2>Worked Problems<\/h2>\n\n<div class=\"pf-problem\"><div class=\"pf-problem-num\">Problem 1<\/div><div class=\"pf-problem-question\">A convex lens has a focal length of 10 cm. An object is placed 30 cm in front of it. Find the image distance, the magnification, and the nature of the image.<\/div><details><summary>Show Solution<\/summary><div class=\"pf-problem-solution\">\n\n<strong>Solution:<\/strong>\n\nStep 1: Use the lens formula 1\/f = 1\/v \u2212 1\/u, rearranged to 1\/v = 1\/f + 1\/u.\n\nStep 2: Substitute f = +10 cm and u = \u221230 cm: 1\/v = 1\/10 + 1\/(\u221230) = 3\/30 \u2212 1\/30 = 2\/30.\n\nStep 3: 1\/v = 1\/15, so v = +15 cm. Magnification m = v\/u = 15 \/ (\u221230) = \u22120.5.\n\n<strong>Answer: v = +15 cm; m = \u22120.5. The image is real, inverted and half the size of the object.<\/strong>\n\n<\/div><\/details><\/div>\n\n<div class=\"pf-problem\"><div class=\"pf-problem-num\">Problem 2<\/div><div class=\"pf-problem-question\">The same 15 cm convex lens is used as a magnifying glass, with an object 10 cm in front of it. Where is the image and how large is it?<\/div><details><summary>Show Solution<\/summary><div class=\"pf-problem-solution\">\n\n<strong>Solution:<\/strong>\n\nStep 1: 1\/v = 1\/f + 1\/u, with f = +15 cm and u = \u221210 cm.\n\nStep 2: 1\/v = 1\/15 + 1\/(\u221210) = 2\/30 \u2212 3\/30 = \u22121\/30.\n\nStep 3: v = \u221230 cm. Magnification m = v\/u = \u221230 \/ (\u221210) = +3.\n\n<strong>Answer: v = \u221230 cm; m = +3. The image is virtual, upright and three times larger \u2014 exactly how a magnifying glass works.<\/strong>\n\n<\/div><\/details><\/div>\n\n<div class=\"pf-problem\"><div class=\"pf-problem-num\">Problem 3<\/div><div class=\"pf-problem-question\">A concave lens has a focal length of 20 cm. An object stands 30 cm in front of it. Find the image distance, magnification and nature.<\/div><details><summary>Show Solution<\/summary><div class=\"pf-problem-solution\">\n\n<strong>Solution:<\/strong>\n\nStep 1: 1\/v = 1\/f + 1\/u. For a concave lens f is negative, so f = \u221220 cm and u = \u221230 cm.\n\nStep 2: 1\/v = 1\/(\u221220) + 1\/(\u221230) = \u22123\/60 \u2212 2\/60 = \u22125\/60.\n\nStep 3: 1\/v = \u22121\/12, so v = \u221212 cm. m = v\/u = \u221212 \/ (\u221230) = +0.4.\n\n<strong>Answer: v = \u221212 cm; m = +0.4. The image is virtual, upright and diminished \u2014 the only kind a concave lens makes.<\/strong>\n\n<\/div><\/details><\/div>\n\n<div class=\"pf-problem\"><div class=\"pf-problem-num\">Problem 4<\/div><div class=\"pf-problem-question\">A convex lens forms a sharp image on a screen 60 cm from the lens when the object is 20 cm away. Find the focal length and the magnification.<\/div><details><summary>Show Solution<\/summary><div class=\"pf-problem-solution\">\n\n<strong>Solution:<\/strong>\n\nStep 1: A real image on a screen means v = +60 cm; the object gives u = \u221220 cm.\n\nStep 2: 1\/f = 1\/v \u2212 1\/u = 1\/60 \u2212 1\/(\u221220) = 1\/60 + 3\/60 = 4\/60.\n\nStep 3: 1\/f = 1\/15, so f = +15 cm. m = v\/u = 60 \/ (\u221220) = \u22123.\n\n<strong>Answer: f = +15 cm; m = \u22123. The image is real, inverted and three times larger than the object.<\/strong>\n\n<\/div><\/details><\/div>\n\n<div class=\"pf-problem\"><div class=\"pf-problem-num\">Problem 5<\/div><div class=\"pf-problem-question\">Find the power, in dioptres, of (a) a convex lens of focal length 25 cm and (b) a concave lens of focal length 50 cm.<\/div><details><summary>Show Solution<\/summary><div class=\"pf-problem-solution\">\n\n<strong>Solution:<\/strong>\n\nStep 1: Use P = 1\/f with f in metres.\n\nStep 2 (a): f = +0.25 m, so P = 1 \/ 0.25 = +4 D.\n\nStep 3 (b): f = \u22120.50 m, so P = 1 \/ (\u22120.50) = \u22122 D.\n\n<strong>Answer: +4 D for the convex (converging) lens and \u22122 D for the concave (diverging) lens.<\/strong>\n\n<\/div><\/details><\/div>\n\n<div class=\"pf-problem\"><div class=\"pf-problem-num\">Problem 6<\/div><div class=\"pf-problem-question\">A biconvex lens is ground from glass of refractive index 1.5, with both surfaces having a radius of curvature of 20 cm. Find its focal length.<\/div><details><summary>Show Solution<\/summary><div class=\"pf-problem-solution\">\n\n<strong>Solution:<\/strong>\n\nStep 1: Lensmaker&#8217;s equation 1\/f = (n \u2212 1)(1\/R\u2081 \u2212 1\/R\u2082). For a biconvex lens, R\u2081 = +20 cm and R\u2082 = \u221220 cm.\n\nStep 2: 1\/f = (1.5 \u2212 1)(1\/20 \u2212 1\/(\u221220)) = 0.5 \u00d7 (1\/20 + 1\/20) = 0.5 \u00d7 (2\/20).\n\nStep 3: 1\/f = 0.5 \u00d7 0.1 = 0.05 cm\u207b\u00b9, so f = 20 cm = +0.20 m.\n\n<strong>Answer: f = +20 cm \u2014 a converging lens of power +5 D.<\/strong>\n\n<\/div><\/details><\/div>\n\n<div class=\"pf-problem\"><div class=\"pf-problem-num\">Problem 7<\/div><div class=\"pf-problem-question\">Where must an object be placed in front of a convex lens of focal length 10 cm to produce a real image magnified four times?<\/div><details><summary>Show Solution<\/summary><div class=\"pf-problem-solution\">\n\n<strong>Solution:<\/strong>\n\nStep 1: A real, magnified image is inverted, so m = \u22124. Since m = v\/u, this gives v = \u22124u.\n\nStep 2: Put this into 1\/f = 1\/v \u2212 1\/u: 1\/10 = 1\/(\u22124u) \u2212 1\/u = \u22121\/(4u) \u2212 4\/(4u) = \u22125\/(4u).\n\nStep 3: Solve 1\/10 = \u22125\/(4u): 4u = \u221250, so u = \u221212.5 cm and v = \u22124u = +50 cm.\n\n<strong>Answer: place the object 12.5 cm in front of the lens; the real, inverted image forms 50 cm away, four times larger.<\/strong>\n\n<\/div><\/details><\/div>\n\n<h2>Frequently Asked Questions<\/h2>\n\n<details class=\"pf-faq-item\"><summary>What is the main difference between a concave and convex lens?<\/summary><div class=\"pf-faq-item-answer\">\n\nA convex lens is thicker in the middle and converges light to a focal point, while a concave lens is thinner in the middle and diverges light. In short, convex lenses gather light and can form real images, whereas concave lenses spread light and only ever form virtual, upright, smaller images of real objects.\n\n<\/div><\/details>\n\n<details class=\"pf-faq-item\"><summary>Does a convex lens always produce a magnified image?<\/summary><div class=\"pf-faq-item-answer\">\n\nNo. A convex lens only magnifies when the object is closer than one focal length, as in a magnifying glass. When the object is beyond twice the focal length \u2014 the way a camera is used \u2014 the image is real, inverted and smaller than the object.\n\n<\/div><\/details>\n\n<details class=\"pf-faq-item\"><summary>Why is a concave lens called a diverging lens?<\/summary><div class=\"pf-faq-item-answer\">\n\nBecause it spreads parallel light rays apart instead of bringing them together. After passing through a concave lens, the rays travel outward as if they had come from a single point behind the lens, called the virtual focal point. That fanning-out is exactly what &#8220;diverging&#8221; means.\n\n<\/div><\/details>\n\n<details class=\"pf-faq-item\"><summary>Can a concave lens ever form a real image?<\/summary><div class=\"pf-faq-item-answer\">\n\nOn its own, a concave lens cannot form a real image of a real object \u2014 the image is always virtual, upright and diminished. It can only help create a real image when combined with a stronger converging lens in an instrument such as a telescope or camera.\n\n<\/div><\/details>\n\n<details class=\"pf-faq-item\"><summary>Which lens is used to correct short-sightedness?<\/summary><div class=\"pf-faq-item-answer\">\n\nA concave (diverging) lens corrects short-sightedness, or myopia. A short-sighted eye focuses light just in front of the retina, so a concave lens spreads the light slightly before it enters the eye, moving the focus back onto the retina. Long-sightedness is corrected with a convex lens instead.\n\n<\/div><\/details>\n\n<details class=\"pf-faq-item\"><summary>What does the lens formula 1\/f = 1\/v \u2212 1\/u tell you?<\/summary><div class=\"pf-faq-item-answer\">\n\nIt links the focal length of a lens to the object distance and the image distance, so you can predict exactly where an image forms and how large it is. Once you know two of the three distances, the formula gives the third, and the sign of the answer reveals whether the image is real or virtual.\n\n<\/div><\/details>\n","protected":false},"excerpt":{"rendered":"<p>A clear comparison of concave and convex lenses: how each bends light, the images they form, the lens formula 1\/f = 1\/v \u2212 1\/u, worked examples and ray diagrams.<\/p>\n","protected":false},"author":1,"featured_media":440,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[265,267,269,268,266,270],"class_list":["post-439","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-waves","tag-concave-lens","tag-converging-lens","tag-convex-lens","tag-diverging-lens","tag-lens-formula","tag-ray-diagrams"],"_links":{"self":[{"href":"https:\/\/physicsfundamentalsinfo.com\/blog\/wp-json\/wp\/v2\/posts\/439","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/physicsfundamentalsinfo.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/physicsfundamentalsinfo.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/physicsfundamentalsinfo.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/physicsfundamentalsinfo.com\/blog\/wp-json\/wp\/v2\/comments?post=439"}],"version-history":[{"count":1,"href":"https:\/\/physicsfundamentalsinfo.com\/blog\/wp-json\/wp\/v2\/posts\/439\/revisions"}],"predecessor-version":[{"id":441,"href":"https:\/\/physicsfundamentalsinfo.com\/blog\/wp-json\/wp\/v2\/posts\/439\/revisions\/441"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/physicsfundamentalsinfo.com\/blog\/wp-json\/wp\/v2\/media\/440"}],"wp:attachment":[{"href":"https:\/\/physicsfundamentalsinfo.com\/blog\/wp-json\/wp\/v2\/media?parent=439"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/physicsfundamentalsinfo.com\/blog\/wp-json\/wp\/v2\/categories?post=439"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/physicsfundamentalsinfo.com\/blog\/wp-json\/wp\/v2\/tags?post=439"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}